Each encounter token had a different number of skulls, one through eight, with each indicating a specific encounter.
The tokens were based on mdf discs, piled with some rocks and the odd clay urn, and some baboo skewer stakes, upon which the skulls were placed. I also added some copper wire here and there to represent rope.
I looked at many manufacturers of 28mm skulls but in the end, surprisingly, I found the box of Citadel Skulls were the best proportioned and value for money.
The finished encounter tokens |
The tokens before painting |
Citadel SKULLS |
They worked a treat too - a great way of avoiding unsightly tokens
ReplyDeleteThanks Paul they did do the job mate.
DeleteThey look marvellous, love the rope effect.
ReplyDeleteThanks Michael. Your own post https://28mmvictorianwarfare.blogspot.com/2017/12/totems-and-tokens-and-traps-oh-my.html was a big inspiration on this build.
DeleteNice Work Frank
ReplyDeletecheers JOhn
Thanks John - appreciated
ReplyDeletethese are wonderful, Frank. I love markers on the table - just a wonderful way of bringing the game to life, as well as being very useful in the game itself!
ReplyDeleteThanks Sir Sidney - they don't compare to your vignettes mate but I totally agree that they bring the games to life.
DeleteHmmm you got any head hunters in the game?
ReplyDelete😊
Surprisingly not Captain - but from the look of things there are some around!
ReplyDelete